CBR+PNK – Not ‘Cyberpunk’; That’s a different game

Turns out I didn’t take any pictures of the character sheet from this game, or if I did, I can’t find them. Here’s the card I took some notes on instead.

So, this is a “doing the last run” game, the job before you retire that’ll make a huge amount of money or something. It could all go horribly wrong.

I’m not sure whether this Haunted Hotel scenario showed off the system as well as it could have, though we also didn’t coordinate much during character building, so some of the issues probably came from that too. Abandoned but still running ultra high end hotel on an island, known as a “Nobody Ever Comes Back” destination, where a cargo ship had run around carrying a cargo that the employer really wants. With a time limit because the insurance company will be heading in.

In hindsight, a party with a lot of Bash, a bit of Sneak, and not much Tech wasn’t the best mix, and it led to a very cautious approach at first, playing nice with the still running AI & convincing it that we’re guests, followed by the “Oh Fuck It” moment where we threw away subtlety and the Brute Squad damaged things while the rest recovered the cargo (& crew), and we all ran away.

Not bad, but not what I was expecting? And a Party Construction conversation would have been a good idea. 🤔


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