5/8 – Orc Stomp, Yazeba’s Bed & Breakfast, Bulldogs!, and Nowhereville

Early morning recording went pretty well, I think.

The Orc Stomp 5k was my first event of the day, but … Not a game. Much more sweaty.
I beat my time from 2019 by about a minute, coming in at under 10min/km. ( To be clear, I walked it, apart from a couple of short ‘jog’ segments, one because I thought I should maybe try that, and one to pass some folks on a congested bit )
Didn’t feel like braving the hotel restaurant for breakfast afterwards, for no reason I can really articulate, so I just kind of skipped breakfast.
( Wasn’t in the mood for a friendly morning conversation with the server, and you’re not going to avoid that without bluntness or rudeness )

Yazeba’s B&B was happening in the least easy to find room in the JW, numbered according to the scheme for the rest of the floor, but way the hell off in the ass end of the hotel, with terrible signage.
I hadn’t realised that it’s a legacy game, so the characters and the house itself change as the game is played. It’s still in playtesting, maybe?, so the book was a big-ass binder being lugged around by the designer, and the character sheets were a mass of alterations and additions from previous games.
I played the robot maid, and the central bit of the sheet was her program; got to add a line to it at the end of the game.
We played a couple of sections, one where we hunted for fireflies (which is about growing up) and one where we went fishing (which I think is about friends). Fun, glad to have played it, and looking forward to playing it again. (Some folks changed character between sections, others didn’t. There were a few characters who needed to be in a given section, and the rest was more mood dependent.

Indy isn’t great for quick food options which aren’t awful, so I grabbed a biscuit sandwich thing from Starbucks.

Meet me in the Pit ( Bulldogs ) was … OK.
Had the same problem as a few other games this year, where there were a couple of players who just kept talking, and involving themselves in other people’s actions, and the GM wasn’t keeping a lid on that.

One of the players was quite unwell, and kept having to leave the room. By accent & overheard conversation, he’d traveled in from Scandinavia, so being sick must have really sucked.

Are those bite marks? (Nowhereville).
Also had some of the Not Shutting Up problem, but the game was more interesting. It’s another one with character types; I was playing a 12 year old kid, and apparently did it fairly well, given the number of times “you’ve spent time with a 12 year old recently” was said. ( Nope, I just turned up the enthusiasm & went for it )
The game has a thing where you unlock your own weird powers, but I never got a chance to use my ‘pull object from nowhere’ ability.
Maybe worth getting on PDF?

Late night at the Con feels a bit emptier this time. Not as many simultaneous Werewolf games, not as many groups hanging out in the games hall, chatting or playing something they’d found.