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To fill the void left by Space Ghost’s passing, a team of Vigilantes is formed to combat Space Crime & avenge Space Ghost’s death.
Using the strange and barely-controllable powers given to them by the same incident which cause the crash of their experimental spacecraft, the crew must rescue themselves without making things any worse.
The psychological testing to ensure that only the right people get to wear ultra-tech watches granting them superpowers is very thorough, and never fails. So how is it that people are dying in a manner which points the big hand of blame squarely at a wearer of the intangibility-granting Ghost Watch?
Once superpowers are discovered, and the ability to confer them on those with the potential is developed, the ‘Overdrivers’ have to decide between the approaches to the situation; Governmental? Private research? Or maybe Overdrive-enhanced extra-legal shenanigans?
At sea, the Ghost Watch is that watch period in the middle of the night when spirits are most likely to be active, and when the summonings of the enemy’s Necromancers will strike.
What happens when a media franchise goes on for so long that it becomes sentient, and starts to act in it’s own interest via the actors?
Going back into the dungeon you’ve just looted to rescue that one guy who hit his head on the way out, and is still trapped backed there.