Emerging from the shelters and expecting to find a world ravaged by centuries of disaster and destruction, the bunker-folk instead find themselves in the overgrown gardens of a apartment block megastructure; An impossibly tall vertical city, clearly damaged by whatever catastrophe people headed underground to avoid, but still standing, and with some work, still habitable. And not entirely uninhabited.
Your role in society is both necessary & tightly proscribed. What you do is vital, and part of a bigger system of interlocking roles, but the Gods are capricious, and success can be as much a matter of luck as of skill. If everyone would just cooperate, things would be fine, but … That’s really not how people work.
Housing Project: The Managing These innovative community dwellings will greatly improve the lives of the people who’ll live in them, and if the embedded AI systems can organise the right resources and deal with the problems encountered along the way, maybe they’ll get the chance. Of course, with the number of things that’re going wrong, some of those embedded AIs are starting to wonder whether there’s something else at play here.
The new ( and only ) residents of an apartment block find themselves trapped by vanishing hallways & bewildered by the regular deliveries of lumber, paving stones, hay, and … sheep? If they can combine their resources, maybe they can find a way out, or at least move the damn sheep into the inexplicable fields in the apartment next door.
Journey into a brighter, blacker future with Into the Mother lands, a brand-new sci-fi odyssey role-playing game, developed by a fantastic team of POC RPG designers.
Set on the adopted home planet of Musalia, where humans arrived over 1500 years ago, fans of Wakanda and Star Trek will find a comfortable fit in this universe. Players can play as a descendants of the alien culture that called Musalia home before humans arrived, or as one of the cultures that evolved from the blending of human and alien technology over the centuries. Gameplay focuses on cultures, skills and values, so your character’s abilities are built around what they’re good at and what they care about to ensure a fully invested outcome.
Into the Mother lands offers amazing POC talent to bring you a tale of interstellar exploration and adventurers led astray many generations past.
Former Big Red Coucher Kev put me on to this Kickstart, and it is hitting all of my “I want to go to Wakanda” buttons. It is also hitting my “I would like there to be more diversity in my hobby” buttons, because I probably don’t need to take my shoes off to to be able to count the number of POC folks I’ve sat at a gaming table with. ~ Craig
We were contacted about a Kickstarter campaign, and, as so often happens, it fell with surgical precision into the gap between episodes, so there was no way to get it onto the show in time. So, in the interests of boosting the signal, here’s the pitch;
Fast, modular character generation. Would-be heroes from 62 points and higher as player characters, henchmen, or supporting cast.
Zero-to-Hero with the Dungeon Fantasy RPG Even the mightiest delver started somewhere. An apprentice, a squire or man-at-arms, a backup singer with The Backstreet Bards.
Delvers to Grow allows you to take the part of those starting characters, supporting starting play as low as 62 points. Delvers to Grow provides pre-built modules and packages enabling a player to create a capable, playable character in minutes.
Get gaming. Fast. Fully compatible with the professional template system in the Dungeon Fantasy RPG Adventurers book, Delvers to Grow lets you start much earlier in the hero’s journey, letting both players and GMs ease into the full breadth of capability that the professional delvers of the Dungeon Fantasy RPG bring to the table.
Explore different challenges or use the modules to effortlessly assemble henchmen…or create a starting character to replace the dearly departed.
At the time of writing they’re maybe £1600 away from their goal, with 11 days to go.
Escape From Stilton: In a Steampunk dystopia where both social & geographic movement are ruthlessly suppressed, a small group attempt to escape the manufacturing town of Stilton in their mechanical mole. Maybe they’ll find freedom for themselves somewhere out there. Or maybe they’ll find enough friends to have a chance to change things.
Downton Abbey By Way Of John Wick: When the butler uttered the “Boss Is Dead” code-phrase, all hell broke loose among the formerly peacefully dining assassins, battling for supremacy and survival. You’ve made it out of the dining room alive; Can you all work together for long enough to survive the rest of the house?
We’re Not In Stilton Anymore: A group of Doctor Who fans find themselves in an unfamiliar landscape that shouldn’t exist at all, and most definitely shouldn’t exist between Stilton & Cardiff.
Members of a slightly successful and long-disbanded garage band find that their music is having a revival. They have no clue who’s releasing it, or how they even got the recordings, and finding out is going to uncover some old memories and regrets.
Having a famous action star of an earlier era on the poster will definitely give your movie a boost, but you need to keep them from being so uncooperative & disinterested that they wreck the production.
In a tale as old as time, young up and coming anthropomorphic superheroes enlist the aid of a mentor to guide them on their journey to greatness.
The Resplendent Majesty sits upon the throne, and lives with everyone’s attention on them. The Drab Majesty lives in the shadows, and nobody knows they’re there until there’s something they need to deal with.
A team make their living through resurrecting people by assembling the scattered fragments of their personality construct from the far-flung corners of cyberspace. But some of these people don’t want to come back. And some aren’t actually dead.
In a calm and stable Empire, the first step on the Hero’s Journey is … Finding any challenge at all
Crash Stations – On a planet where the sun has become wildly overactive and the surface world is a hostile place, city-dwellers construct gigantic walking machines to attempt to make it to the ocean and find safety in the depths
The Malevolent Catch – In the midst of the terrible weather of a crabbing season, boats start to notice things which are almost, but not quite, crabs in the catch. Then the imitation crabs start to notice them back.
A dead fish rotting on a beach is nothing new. A titanic slab of imitation crab, on the other hand, will attract attention. And scavengers.