Episode Sixty Two – BIG RED COUCH

BIG RED COUCH

The paths between worlds take the form of airport terminals & concourses extending into infinity.

A shadowy bureau charged with protecting the world from extradimensional horrors launches an investigation into what is OBVIOUSLY a series of coded messages, akin to a numbers station, disguised as an RPG podcast.

Faced with a presently-unavoidable catastrophe, Humanity sends out thousands of probes to find new things, get into new forms of trouble, and run endless simulations on whether the fix is useful to the folks back home.
Basically, virtualised Star Trek RPGers.

There’s an inexplicable Big Red Couch in the middle of a highway; Why?

To the creatures living within the warp & weft of upholstery, The Big Red Couch is their entire world.

 

Here are some links to stuff we nattered about

Episode Sixty One – I Am Now The Proud Possessor Of A Haunted Demon Amplifier

I Am Now The Proud Possessor Of A Haunted Demon Amplifier

 

On this episode of the Big Red Couch;

A pub band must deal with necromantically faulty equipment, and adventurers travel incognito to protect their spoils.

The scarred veterans of a literal battle against disease face their foes, magnified to a human scale.

Goat Tranquility – Tonight! One show only! Doors open at 11pm, the hellish vortex at midnight!

Surviving minions of the dark overlord are force to save the world.
The only people in their way are the heroes who brought their former masters to justice.

Explorers “fax” copies of themselves into hostile environments, gathering clues with each successive, fatal attempt.

Here are some links to stuff we nattered about

Audient Ideas – Rainy Sunday Edition

The (Elder) Gods are quite literally playing games with us, and it’s not going well; How do we fix that?
What would the Scooby-Doo team make of a Cenobite Puzzle Box? Or a Cenobite?
After the fall of the Old Gods, believers venture forth into the wilds of Iowa, under the aegis of The King, to quest in Elvis’ Name.
The Mystery Machine finds those who believe in the otherworldly, so that they can be spirited away to a more magical place. But not necessarily a nice one.

Here are some links to stuff we nattered about

Episode Sixty – Have You Tried Resurrecting It & Killing It Again?

Have You Tried Resurrecting It & Killing It Again?

 

Fantasy forensics teams deal with  evidence from beyond the veil.

Rival agencies battle for control via helpful necromancy.

If your world is built on the backs of the undead, what do you do when they start thinking for
themselves?

The unkillable party. The unsurvivable dungeon. Fight!

Here are some links to stuff we nattered about

Episode Fifty Nine – Supermax Kindergarten, For All The Master Criminal Children

Supermax Kindergarten, For All The Master Criminal Children

The only way that Superheroes & Supervillans can keep their children from becoming the pawns in other people’s schemes is by putting them all in the one place, so that everyone, regardless of outlook, has a reason to protect them all.
Baby Steps; Trying to rehabilitate, or more accurately habilitate, very young metahumans.
Kindergarteners attempt a breakout from the high-security supermax environment they imagine themselves to be incarcerated within.

Here are some links to stuff we nattered about

Episode Fifty Eight – The Ages Of Elvis

The Ages Of Elvis

What threat could be so terrible that it requires a team-up of multiple possible versions of Elvis, and will they release a soundtrack album when it’s dealt to?
Don’t you step in that blue suede sector; Elvis-themed Paranoia
Can anyone truly say who an Elvis Impersonator is?

Will wrote in with some suggestions;
A zoo management games makes “Snake Style vs. Monkey Style” an issue of branding, marketing, giving the visitors the best experience, and given that it’s a competitive situation, probably some sabotage along the way.
Never mind the market for Soylent Bubba, what’s at stake here is the removal of defenceless cows from the Fast-Foodchain. and their replacement with cruelty-free soyburgers; Thus the Great SoyCow Heist begins.

Here are some links to stuff we nattered about

Episode Fifty Seven – Cenobite Scooby-Doo

Cenobite Scooby-Doo

 

“Hey kids!  There will be some really good adverts coming after this horrible cartoon!”

  • A gang of “groovy kids” scour the land for an unearthly high.
  • A cadre of spiritual debunkers conceal their true beliefs from one another as they look for their own dark truths.
  • A travelling order of monks seek to save communities from evil and unmask frauds preying on the credulous.
  • An animal guide ushers lost souls through purgatory.

 

Also contains three bonus audient submissions!  Warning!  Choking hazard!

Two for Episode 52 – “It only hurts when I laugh.”;

  • Will pitches a two part espionage extraction mission to a frozen prison for a political prisoner.
  • Alex follows with a creature that is vulnerable to laughter and the quest find its nemesis.  We do terrible things with the idea.  Including clowns.

And one for Episode 56 – “Five Political Assassinations, Four Political Collapses; My Work Is Done.”;

  • Taz hears wedding bells ringing over the stabbings and bombings of the geopolitical wet-work.

Here are some links to stuff we nattered about

Episode Fifty Six – Five Political Assassinations, Four Political Collapses; My Work Is Done.

Five Political Assassinations, Four Political Collapses; My Work Is Done.

A team of action heroes belatedly realise that they’re ushering in the apocalypse.
Manipulating the timeline, or possibly fixing it after someone else has messed with it, by killing off the responsible party in a non-suspicious manner.
Vigilante Justice Makes Me A Better Healthcare Provider.
What happens when your elite regime-toppling operative has a crisis of conscience before the job is done?

Here are some links to stuff we nattered about

Episode Fifty Five – The Thirteenth Interplanetary Curling Competition

The Thirteenth Interplanetary Curling Competition

There was a glitch, by which I mean mistake, in editing, and the Introduction ended up over the top of the start of the episode.
I don’t think anything vital was obscured, but in any case, it’s fixed now.
What’s important is that you all know that it was Craig’s fault.
~ T. Jones

In our Most Canadian of Episodes yet, we are joined by Rob and welcome back John, who appeared on Episode 51.

  • A hallowed cultural event is dogged by a deadly curse.  Can the Royal Space Canadian Mounted Space Police spare this year’s event?! And what happened to the last dozen?
  • An advanced and morally questionable civilization plays a game with entire worlds in the balance.
  • A physics defying test of skill and nerve becomes a matter of life and death when the Universe’s rules refuse to stay over-turned.
  • Asteroid mining is a difficult, dangerous, lonely, and cold.   The games some of the miners play are even darker still.

Contains references to the noble sport of Curling.  Described on the show by avowed non-experts as “like Sideways Darts with a Broom” and “a cross between Lawn Bowls and Housework”.

Here are some links to stuff we nattered about