All About The Games. And, I Guess, The Benjamins.

But mostly the games.

My suitcase is somewhat packed, though I’m increasingly unconvinced by the rolling technique as a way to make clothes take less space; Folding + Brute Force, I think, might be more effective.
The case is nowhere near full, and has maybe 10kg of mass allocation left, so I’m good there; Just wondering about volume.

More out of a desire to keep busy than from anything useful, I thought I’d post the game descriptions for the events in the previous post.

 

The Sinister Secretions of Stan’s Rug
Horrible, horrible things happen in the mossy dankness of Stan’s Rug. Why would anybody go there on purpose? It’s a mystery… An introductory adventure for Living Low – The Low Life Living Campaign.
I found out about this one by searching for Savage Worlds games, and I found this description;

Gazillions of years in the future the Hoomanrace is extinct and the dominant lifeforms evolved from cockroaches, snack cakes, and the dregs that survived the various apocalypses in this highly detailed and whimsical Savage Setting for the Savage Worlds RPG.

Spork and Sorcery adventure in a shattered world inhabited by the descendants of cockroaches, worms, snack cakes, and stranded aliens. Discover the arcane secrets of hocus pokery, dementalism, smellcasting, and contanimation. Battle hideous beasts risen from the rubble of ancient civilizations. Enjoy a light lunch at the Primordial Soup Kitchen.

 

Party Pontoon, Ahoy!
All hands on deck! Buckle your life vests on because your team will be in over your heads. Strange happenings and sightings are all in a day’s work though, and it will be up to your team to dive right in. Inspectres is player-driven storytelling, rules light, with roleplaying and fun emphasized. “We fight the forces of darkness so you don’t have to.”
Not played Inspectres yet. Want to. It has a very different approach to how investigation-type games work, and seems to let the GM do almost nothing, if the actual play I heard is to be believed.

 

Death on a Dangerous Planet
It’s the height of the Cold War, and a strange new planet has been discovered orbiting an exotic star. Planetary Expedition Alpha has disappeared, and it’s your mission to find them. But beware, the Soviets have sent their own teams to this dangerous, psychotropic world. You must overcome enemies both familiar and alien and secure this new world for America.
I’m honestly not sure what to expect here, but it’s QAGS as a system, which lends itself to a certain madcapness.

 

Trick-or-Treat
On Halloween night, you & your friends are all that stands between the evil candy-stealing pumpkins & your classmates. But can you put a stop to these ghoulish-gourds once & for all?
This is using Fate Accelerated Edition, which I’ve not played before. Also, it seems like a good choice for the last day of the con.

 

Paging Dr. Dinosaur
When psychics using “though crystals” attack Tesladyne’s headquarters, everyone immediately suspects their favorite time-traveling super genius.
Atomic Robo RPG, possibly featuring Dr. Dinosaur. This was an easy choice, and I only got the ticket by pure luck; Someone out there was assigned this ticket, and returned it to the pool. No idea why, but I’m happy that I hit the “what’s become available” button at what I assume was precisely the right moment.

 

Operation Crossover
Since 1947, the brave soldier-scientists of Majestic 12 have toiled in the shadows, waging a secret war against threats the average civilian doesn’t want to believe exist.
Another Atomic Robo game. Remember that stroke of luck with “Paging Dr. Dinosaur”? Well, it happened twice.

 

Midnight Sub Rosa
April 1936. To mark the 200th anniversary of his hanging, group of scholars and interested parties have gathered near the burial place of early American colonist and reputed necromancer Ezekiel de la Poer. They plan to discuss his life and how he bridged the European and American occult heritages. When his necromantic journal disappears, parties are quick to accuse each other of academic motives, until the dead begin to come home. Can the Investigators unravel the tangled agendas and secure the journal before something worse happens?
This uses Trail Of Cthulhu as a system, which is itself a version of Gumshoe. Had I known that, I wouldn’t have assumed that ‘Trail’ was a Western game of some form, as opposed to the Investigation game it actually is.
I’ve heard good things about T.O.C., so I’m looking forward to seeing it in action.

In Which I Pretend To Have A Plan

Around this time tomorrow, all going well, I’ll be at Britomart in Auckland, waiting for one of those Airport Express busses to take me to, …, Well, to the airport.
I mean, it’s sort of built into the name, now that I think of it.

I figured that, as a cunning way to make sure that this blog still works, and also that the integration into Facebook & G+ work, that I could do a quick “This Is What My Gen Con Events Schedule Looks Like” sort of thing, so here it is.

My Gen Con Events

Here’s the “locked in” bits of the schedule. Sort of.

This is, to use a phrase I learned today, descriptive not prescriptive.
I’m unlikely to actually spend three hours in the Exhibit Hall. Said hall, incidentally, exhibits things you can buy; At other conventions, it’d be the dealer room.
I’m also not certain what time queuing for Hickman’s Killer Breakfast starts, but I’m hoping it’s somewhere in the realms of “Not 8am”, so that I can have breakfast. H’sKB does not, as it happens, include breakfast.